PM3.6 - Donkey Kong - Common Subroutine 0x120b4

  1. Subroutine(0x11e54)
  2. if (ButtonNotPressed value(0))
    1. BoolVariableSetTrue { variable: RandomAccessBool (0x1c) }
  3. if (BoolIsTrue RandomAccessBool(EnableActionTransition))
    1. if (ButtonHeld value(0))
      1. IfStatementAnd (BoolIsTrue RandomAccessBool(EnableAutoJab))
      2. IfStatementAnd (not(ButtonPress value(15)))
      3. BoolVariableSetTrue { variable: RandomAccessBool (0x15) }
    2. if (ButtonPress value(0))
      1. IfStatementAnd (not(ButtonPress value(15)))
      2. BoolVariableSetTrue { variable: RandomAccessBool (0x15) }
  4. if (BoolIsTrue RandomAccessBool (0x11))
    1. IfStatementAnd (BoolIsTrue RandomAccessBool (0x15))
    2. BoolVariableSetTrue { variable: RandomAccessBool(EnableGlide) }